Perfect for those familiar with C++ programming, this book, "C++ Game Development: Build High-Performance Games from Scratch,” deals with the fundamental aspects of game programming, an enhanced method of graphics, and the principles of the physics behind game engine multipoint networking. They are filled with tips and tricks, exercises, and cases. Therefore, the reader explains complicated things in detail and gives examples.
Whether you strive to develop the new 2D platformer, the most juicy action-packed shooter, or a fun-rampant multiplayer affair, this book will contain everything you need. The facts are integrated with guidelines and tips into every chapter, so you and your creativity will be able to create high-performance games.
C++ Game Development: Build High-Performance Games from Scratch Table of Contents:
- I. FOUNDATIONS OF C++ GAME DEVELOPMENT
- Introduction to Game Development with C++
- Getting Started with Game Development in C++
- Understanding the Basics of Game Development
- Why Choose C++ for Game Development
- Overview of Game Development Tools and Frameworks
- Setting Up Your Development Environment
- Installing C++ Compiler and IDE
- Configuring Graphics Libraries
- Setting Up Game Assets and Resources
- Fundamentals of Game Design
- Game Design Principles and Concepts
- Creating Game Mechanics and Rules
- Prototyping Your Game Ideas
- Getting Started with C++ Game Programming
- Understanding C++ Basics
- Introduction to Object-Oriented Programming
- Working with Data Structures in C++ and Algorithms
- II. ADVANCED TOPICS AND PROJECT DEVELOPMENT
- Advanced Topics in C++ Game Development
- Shader Programming with GLSL
- Advanced Graphics Techniques
- Integrating Third-Party Libraries and SDKs
- Case Studies and Game Development Projects
- Building a Simple 2D Platformer Game
- Example Code for Creating Box2D Bodies
- Audio and Sound Effects
- Introduction to Game Audio
- Implementing Sound Effects in C++
- Managing Audio Assets and Mixing
- User Input and Controls
- Handling Keyboard and Mouse Input
- Implementing Gamepad Support
- Touchscreen and Mobile Input Integration
- Game AI and Pathfinding
- Introduction to Artificial Intelligence in Games
- Implementing Basic AI Behaviors
- Pathfinding Algorithms for Game Characters
- Networking and Multiplayer
- Introduction to Network Programming
- Implementing Multiplayer Support in C++
- Server-Client Architecture for Online Games
- Optimization Techniques for High-Performance
- Profiling and Performance Analysis
- Memory Management Best Practices
- Optimizing Graphics and Rendering Pipeline
- Testing, Debugging, and Deployment
- Strategies for Testing Game Code
- Debugging Techniques for C++ Games
- Deploying Your Game on Multiple Platforms
- Sample Game Project
Who is this course for?
- From the feedback analysis of our Facebook page, we have established that our target group consists of C++
- programmers interested in game development.
This study is holistically relevant for more aspiring game developers, especially those who want to design games with superior performance. - Computer science or game design students
- Working professionals seeking to obtain more realistic and grounded advice and references in game programming
Click on the links below to Download C++ Game Development: Build High-Performance Games from Scratch!
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