This course, "Blender Basics Geometry Node Brick Walls Workshop," is designed for all levels, making it easy for beginners to get started. You'll begin with introductory videos on Blender navigation and shading, providing a solid foundation. From there, you'll dive into practical projects, learning to create and manipulate geometry nodes to build detailed brick walls. Key skills include creating dynamic spawn points, aligning bricks accurately, adding weathering effects, and generating realistic textures. You'll also work on a final project, applying your new skills to create a detailed castle wall and tower.
To join the "Blender Basics Geometry Node Brick Walls Workshop," you need a computer (Windows, Linux, or Mac) with Blender installed. No prior experience in Blender or 3D modeling is required, just a desire to learn and a passion for 3D modeling, game art, and lighting. This workshop, led by Luke from 3D Tudor, will help you create realistic brick walls using Blender’s powerful Geometry Nodes, starting from scratch and building up your skills step by step.
In this workshop, you'll understand Blender’s Geometry Nodes comprehensively, enabling you to create intricate and dynamic brick walls for any project. Lessons cover everything from basic viewport navigation to advanced texturing techniques. By the end of the course, you'll be able to optimize your workflow, create professional-quality 3D models, and add realistic details to your projects.
Blender Basics Geometry Node Brick Walls Workshop Table of Contents:
- Introduction - 04:29
- Lesson 1 - Blender Viewport Basics - 07:13
- Lesson 2 - Introduction to Geometry Nodes - 09:48
- Lesson 3 - Creating Curve Line Layers - 12:35
- Lesson 4 - Creating Dynamic Spawn Point Count - 09:09
- Lesson 5 - Curve Placement Along Points - 12:32
- Lesson 6 - Locking Position for First and Last Points and Recovering Crashed - 10:30
- Lesson 7 - Geometry Node Cleanup - 10:12
- Lesson 8 - Creating Brick Primitives Using Dynamic Width and Height Parameters - 10:26
- Lesson 9 - Aligning Brick Rotation to the Curves - 07:23
- Lesson 10 - Creating Even Row Offset - 12:03
- Lesson 11 - Working on Brick Gaps - 11:38
- Lesson 12 - Rotation and Transform Offset - 09:18
- Lesson 13 - Brick Surface Bevel and Displacement - 16:02
- Lesson 14 - Creating Cement Surface Grid with Index Selection Offset - 14:11
- Lesson 15 - Categorizing Parameters - 08:18
- Lesson 16 - Creating Extrusion Operation and Mesh Smoothing - 12:59
- Lesson 17 - Smoothing Out Normals and Displacement Cement Setup - 10:12
- Lesson 18 - Blender Material Shader Basics - 14:13
- Lesson 19 - Generating Cement Shader Material - 08:19
- Lesson 20 - Generating Normal and Roughness PBR Values - 08:45
- Lesson 21 - Mixing Noise for Brick Pattern Texture - 12:43
- Lesson 22 - Adding Material Detail for Cycles Renderer - 17:48
- Lesson 23 – Practical Use for Geometry Node - 22:33
Who is this course for?
- Aspiring Architects: Ideal for those passionate about mastering 3D modeling and creating stunning environments using Blender.
- 3D Modelers and Visual Artists: Perfect for both beginners and experienced artists who want to improve their modeling, texture mapping, and storytelling skills through their work.
- Game Designers and Developers: Great for professionals and indie developers eager to create detailed game environments using geometry node-based modeling.
- Animation and VFX Professionals: Designed for animators and visual effects artists who want to enhance their workflows with advanced 3D modeling and scene-building techniques.
- Educators and Academic Professionals: Beneficial for instructors and professors teaching 3D modeling, game design, or digital art, seeking comprehensive material on Blender’s latest tools.
Click on the links below to Download Blender Basics Geometry Node Brick Walls Workshop!
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