Want to learn the power of ZBrush? "Getting Started in ZBrush: An Introduction to Digital Sculpting and Illustration 2nd Edition" is your guide, much like that friendly instructor who will help you in cool ways of creating 3D models on the computer. You will start with the basics; the next thing you know, you are creating cool stuff like a professional.
This book, "Getting Started in ZBrush: An Introduction to Digital Sculpting and Illustration 2nd Edition", isn't oriented on 'button-pushing.' It is full of easy projects that point out exactly what to do and some handy tips to speed things along in places. You will learn how to tinker with Brushes, Materials, and other tools to enhance your work further.
A model not only in ZBrush, but you will also learn how to send your models across multiple programs like Maya and 3ds Max. You will master everything about adding textures, painting, and guaranteed detail to the models.
Perfect for the beginner, it holds everything that one needs to get started on this escapade in learning ZBrush. Filled with step-by-step guides on almost everything and lots of extras available online to help make you a digital artist superstar, "Getting Started in ZBrush: An Introduction to Digital Sculpting and Illustration 2nd Edition" serves you.
Getting Started in ZBrush: An Introduction to Digital Sculpting and Illustration 2nd Edition Table of Contents:
- Chapter 1: Introduction
- Chapter 2: The Fundamentals
- Chapter 3: The Basics, Part 1
- Chapter 4: The Basics, Part 2
- Chapter 5: The Fish, Part 1 —The Primary Form
- Chapter 6: The Fish, Part 2 —Fins and Secondary Shapes
- Chapter 7: The Fish, Part 3 —Making Eyes
- Chapter 8: The Fish, Part 4 —Tertiary Details
- Chapter 9: The Fish, Part 5 —Painting the Fish
- Chapter 10: The Planning Stage
- Chapter 11: Re-Making the Fish
- Chapter 12: Creepy Pie Guy, Part 1
- Chapter 13: Creepy Pie Guy, Part 2 — Secondary Details
- Chapter 14: Hands and Arms
- Chapter 15: Legs and Attachment
- Chapter 16: Pie Tweaks
- Chapter 17: Pie Painting, Part 1
- Chapter 18: Pie Painting, Part 2
- Chapter 19: Pie Painting, Part 3 — The Hands and Feet
- Chapter 20: Pie Painting, Part 4 — The Eyes
- Chapter 21: Posing
- Chapter 22: Lighting
- Chapter 23: Rendering
- Chapter 24: Compositing Index
Who is this course for?
- It is tailored for complete beginners who want to get started in digital sculpting.
- Artists seeking to improve their skills with ZBrush
- Those who would want to create detailed and quality 3D models.
- Any person interested in unleashing their creativity within digital art.
Click on the links below to Download Getting Started in ZBrush: An Introduction to Digital Sculpting and Illustration 2nd Edition!
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