The "Unreal Engine Blueprints Optimization" course teaches you to create games using Unreal Engine 4 or 5 without writing any code. Instead, you'll use Blueprints, a powerful visual scripting language. The course is perfect for beginners and advanced students, starting with navigating the Viewport and moving on to more complex concepts.
Throughout the lessons, you'll learn how Blueprints work with detailed explanations and plenty of practice. You'll develop unique gameplay actions and player abilities suitable for a variety of game types, from shooters to RPGs. By the end of the course, you'll be able to create optimized Blueprints, identify and fix common programming errors, and understand the strengths and weaknesses of different Blueprint techniques.
Rather than just copying what you see in the videos, this course, "Unreal Engine Blueprints Optimization," ensures you truly understand each concept. This knowledge will empower you to build and program games independently, with minimal need for additional tutorials. You'll learn how to make exciting gameplay features and avoid common pitfalls that can impact your game's performance.
Unreal Engine Blueprints Optimization Table of Contents:
- Course Overview and Welcome (02:49)
- Creating a New Project (00:49)
- Download Free Assets (01:41)
- Why This Course Is Special? (01:32)
- Avoid Using "Cast To" Node! (16:20)
- Avoid Using "Event Tick" Node! (06:23)
- Avoid Using "Delay" Node! (02:41)
- Avoid Using "Get All Actors of Class" Node! (02:27)
- Avoid Using "Bind Event" in Widgets! (06:11)
- IMPORTANT - PLEASE READ (00:16)
- Player HUD (03:14)
- Player Input (04:57)
- Player Health (Custom Events) (16:22)
- Player Health (Functions) (11:19)
- Player Health (Blueprint Interface) (12:08)
- Heal Damage Player Using One Blueprint (06:23)
- Damage/Heal Player Overtime (Timers) (24:48)
- Blueprints Cleanup (06:25)
- Walk/Sprint (Macros) (13:25)
- Player Dead (18:08)
- Dash + Cooldown HUD (29:28)
- Blink Ability (15:15)
- Checking Assets File Size (04:53)
- Time Slow/Stop + Cooldown (12:39)
- Player Projectile (18:01)
- Destroy Objects With Projectile (16:02)
- Projectile Additional Optimization (00:53)
- Game Timer (17:15)
- Pickup Items (Key) (22:56)
- Creating Sliding Doors (19:09)
- Conditional Door (Key Needed) (08:53)
- Moving Platforms (11:37)
- Portals (Teleport Player) (13:43)
- Enemy Projectile + AOE Damage (10:00)
- Enemy Tower (21:13)
- Scoring System (Pickups) (23:59)
- Jump / Launch Pads (18:33)
- Treasure Chest + Items Drop (31:55)
- Project Launcher (15:58)
Who is this course for?
- Beginners seeking to learn game development using optimized Blueprints.
- Students wanting to elevate their Blueprint skills to an advanced level.
- Those interested in creating games of any scale, whether big or small.
- Intermediate or expert learners looking to enhance their game development proficiency.
Click on the links below to Download Unreal Engine Blueprints Optimization!
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